It is a well-known fact that people spend more and more time in front of their computers. That includes work, media consumption and a growing amount of online multitasking. As our lifestyles change towards spending more hours a days front of the screen than before, we offer a concept to balance this lifestyle in a playful way. This has a significant effect on our perception of urban environments and elements of nature within the built environment.
Our concept is looking for a playful solution that motivates people to walk instead of taking the bus or driving, in order to get more exercise and become more conscious about their health and city environment.
To achieve this we came up with the idea of the Beat Your Mouse Movement and data stream.The project consists of two pillars one is a web/desktop application called Mousey that tracks the mouse pointer and the other one is Steppy that counts steps. People can track their mouse pointer during the time they work, play or browse on their computer with Mousey and compare their virtual steps to their real ones, which is provided by Steppy, creating a playful competition to literally beat the mouse. By harvesting this data we can observe people and encourage them to go further distances in the real world than in the virtual one.
The goal is to make people walk more,therefore get more healthy, become more conscious about their surroundings and to give them a good starting point to do that. There are many of us who know that should exercise more and hopefully the BYMM will help us to achieve that.

The project development includes the following:
1. User side tools: Beat Your Mouse Movement users would need to have an application called Mousey and a device called Steppy
2. BYMM online platform handle the data coming form Steppy and Mousey and channel the data to Pachube
3. BYMM city hack



